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Old Feb 15, 2007, 01:48 AM // 01:48   #1
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Default Dervish signet of midnight (heavy damage)

Hi im not really good in english so if i make errors i'm sorry.
I have the idea of a dervish who use signet of midnight with sand shards.
Each times i miss my attack i make incredible damage to all ennemy next to me. And an ennemy is blinded. The cost in enery is really low.
I' d like to you to test (Zaishen iway ;D) this build and tell me your ideas to improve and apply this on a farm.
Thank you very much to take a look on this.
Bye
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Old Feb 15, 2007, 04:10 AM // 04:10   #2
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Quote:
Originally Posted by shadow34
Hi im not really good in english so if i make errors i'm sorry.
I have the idea of a dervish who use signet of midnight with sand shards.
Each times i miss my attack i make incredible damage to all ennemy next to me. And an ennemy is blinded. The cost in enery is really low.
I' d like to you to test (Zaishen iway ;D) this build and tell me your ideas to improve and apply this on a farm.
Thank you very much to take a look on this.
Bye
The concept is not really new. I haven't seen any guides or anything laid out for it, but I've heard of people trying it and stuff. I think it could be really good, except for the AoE scatter.
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Old Feb 15, 2007, 04:24 AM // 04:24   #3
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Sand shards doesn't do nearly enough damage to make this kind of build effective. You do much more damage through regular attacks.
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Old Feb 15, 2007, 08:48 AM // 08:48   #4
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Quote:
Originally Posted by The Phantom
Sand shards doesn't do nearly enough damage to make this kind of build effective. You do much more damage through regular attacks.
look at this.
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Old Feb 15, 2007, 12:05 PM // 12:05   #5
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Sandshards can do massive damage.

I posted this build quite a while ago. (1 day after NF launch or so)

Use that mesmer spell (unlinked to attribute) that transfers conditions to all others and they wont be able to hit you.

Vital Boon + Twin Moon sweep = hit 6x with Sand shards and get healed for 250 or so.

Conviction for some extra armor.
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Old Feb 15, 2007, 09:23 PM // 21:23   #6
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does this still works ... lately aoe splits the mobs up... so it wont be that much effective with sands...
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Old Feb 15, 2007, 11:51 PM // 23:51   #7
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Quote:
Originally Posted by shadow34
look at this.
Okay, I capped Signet of Midnight on my dervish and tried it out and unfortunately this build is not viable for farming. Sand Shards is considered an AoE so after a few attacks the trolls/minos/hekets/etc. ran away from me just like they would if I used Symbol of Wrath or Balthazars Aura.

Clicky

Clicky 2

Last edited by [DE]; Feb 15, 2007 at 11:59 PM // 23:59..
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Old Feb 16, 2007, 09:02 AM // 09:02   #8
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Hi sorry it doesnt work with AOE. But with not a lot of ennemy (Aatxe ) with epidemic? I think the dervish can do enough damage against them.
Smite crawlers shield of judgement : i miss every my attack so SoJ doesnt work But zealot fire i dont know to resolve it. If you can spend a little time about this thank you very much. Bye
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Old Feb 16, 2007, 02:04 PM // 14:04   #9
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Quote:
Originally Posted by shadow34
Hi sorry it doesnt work with AOE. But with not a lot of ennemy (Aatxe ) with epidemic? I think the dervish can do enough damage against them.
I tried that it works except they use both Riposte and Deadly Riposte those hit you for major dmg and with 3 of them hitting you with it you dont last long.

So yea, the Sig of Mid + Epimdemic + Sandshards = crap vs Aatxes

for some reason that combo still triggers the Rips
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Old Feb 16, 2007, 02:12 PM // 14:12   #10
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well for minos and trolls, maybe using one of the dervish enchantments that cripples the mobs so they wont be able to run away too far!
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